Search Course Outline
Showing 25 course outlines from 3965 matches
1751
MEDIA 317
: Screen Tools2020 Quarter Three (1206)
Designed to enable students to produce a serial drama, recorded in the television studio with inserts shot on field location. As well as developing technical skills in multi-camera television production, single camera location shooting and digital editing, students will explore the processes of script breakdowns, casting and directing actors. This is an intensive, workshop-style production class drawing on creative and technical skills from drama scripting through to acting, directing and producing.
Prerequisite: Academic Head or nominee approval
Restriction: FTVMS 317
Restriction: FTVMS 317
1752
MEDIA 319
: Science Fiction Media2021 Semester Two (1215)
A critical study of science fiction film, television and new media in terms of themes, aesthetics, technologies, markets and audiences. Emphasises the unique and prominent role of science fiction media in contemporary public culture as a site for engagement with political questions about humanity’s technological, ecological and biomedical futures.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 224, 319, MEDIA 224
Restriction: FTVMS 224, 319, MEDIA 224
1753
MEDIA 319
: Science Fiction Media2020 Semester One (1203)
A critical study of science fiction film, television and new media in terms of themes, aesthetics, technologies, markets and audiences. Emphasises the unique and prominent role of science fiction media in contemporary public culture as a site for engagement with political questions about humanity’s technological, ecological and biomedical futures.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 224, 319, MEDIA 224
Restriction: FTVMS 224, 319, MEDIA 224
1754
MEDIA 323
: Popular Music on Screens2023 Semester One (1233)
Explores relationships between popular music and visual media, such as film, television and online media. Includes analysis of documentaries, feature films, TV shows, music videos and social media platforms. Themes include stardom, fandom, songs, dancing, music genres, technologies and industries. Texts are situated in debates about music media and power relations marked by class, gender, sexuality, race and ethnicity.
Prerequisite: 30 points at Stage II in Anthropology or Media and Screen Studies
Restriction: FTVMS 218, 323, MEDIA 218
Restriction: FTVMS 218, 323, MEDIA 218
1755
MEDIA 323
: Popular Music on Screens2021 Semester Two (1215)
Explores relationships between popular music and visual media, such as film, television and online media. Includes analysis of documentaries, feature films, TV shows, music videos and social media platforms. Themes include stardom, fandom, songs, dancing, music genres, technologies and industries. Texts are situated in debates about music media and power relations marked by class, gender, sexuality, race and ethnicity.
Prerequisite: 30 points at Stage II in Media, Film and Television or Anthropology
Restriction: FTVMS 218, 323, MEDIA 218
Restriction: FTVMS 218, 323, MEDIA 218
1756
MEDIA 323
: Popular Music on Screens2020 Semester Two (1205)
Explores relationships between popular music and visual media, such as film, television and online media. Includes analysis of documentaries, feature films, TV shows, music videos and social media platforms. Themes include stardom, fandom, songs, dancing, music genres, technologies and industries. Texts are situated in debates about music media and power relations marked by class, gender, sexuality, race and ethnicity.
Prerequisite: 30 points at Stage II in Media, Film and Television or Anthropology
Restriction: FTVMS 218, 323, MEDIA 218
Restriction: FTVMS 218, 323, MEDIA 218
1757
MEDIA 326
: Memory and Media2021 Semester Two (1215)
Explores the relationship between memory and the ways in which it is experienced, represented and embodied through media technologies. Students will examine how film, television and new media have depicted processes of memory and forgetting, and the extent to which these media forms themselves serve as a type of surrogate memory.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 219, 326, MEDIA 219
Restriction: FTVMS 219, 326, MEDIA 219
1758
MEDIA 327
: Comics and Visual Narrative2023 Semester Two (1235)
Explores the medium of comics both as an expression of popular culture and as a visual language. Beginning with a history of sequential graphic narrative, the course considers issues around the legitimacy of a popular art form and means of story-telling, as well as the problem of censorship that dominated comics culture especially in the 1950s.
Prerequisite: 30 points at Stage II in Communication or Media and Screen Studies or Transnational Cultures and Creative Practice
Restriction: FTVMS 222, 327, MEDIA 222
Restriction: FTVMS 222, 327, MEDIA 222
1759
MEDIA 327
: Comics and Visual Narrative2021 Semester One (1213)
Explores the medium of comics both as an expression of popular culture and as a visual language. Beginning with a history of sequential graphic narrative, the course considers issues around the legitimacy of a popular art form and means of story-telling, as well as the problem of censorship that dominated comics culture especially in the 1950s.
Prerequisite: 30 points at Stage II in Communication or Media, Film and Television or Transnational Cultures and Creative Practice
Restriction: FTVMS 222, 327, MEDIA 222
Restriction: FTVMS 222, 327, MEDIA 222
1760
MEDIA 328
: Video Games: Theory and Culture2024 Semester One (1243)
A study of video games as a new media form situated in the broader context of media theory and history. Considers video gaming as an industry, as a leisure activity, and as a site of aesthetic and narrative innovation. The course examines what makes video games a distinctive media form.
Prerequisite: 30 points at Stage II in Communication or Media and Screen Studies
Restriction: MEDIA 212
Restriction: MEDIA 212
1761
MEDIA 328
: Video Games: Theory and Culture2022 Semester One (1223)
A study of video games as a new media form situated in the broader context of media theory and history. Considers video gaming as an industry, as a leisure activity, and as a site of aesthetic and narrative innovation. The course examines what makes video games a distinctive media form.
Prerequisite: 30 points at Stage II in Communication or Media, Film and Television
Restriction: FTVMS 212, 328, MEDIA 212
Restriction: FTVMS 212, 328, MEDIA 212
1762
MEDIA 328
: Video Games: Theory and Culture2020 Semester Two (1205)
A study of video games as a new media form situated in the broader context of media theory and history. Considers video gaming as an industry, as a leisure activity, and as a site of aesthetic and narrative innovation. The course examines what makes video games a distinctive media form.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 212, 328, MEDIA 212
Restriction: FTVMS 212, 328, MEDIA 212
1763
MEDIA 329
: Special Topic: Race, Indigeneity and the Media2020 Semester Two (1205)
Prerequisite: 30 points at Stage II in Media, Film and Television
1764
MEDIA 331
: Recorded Music and Media Formats2024 Semester One (1243)
Cultural studies of the sounds and significance of popular recorded music through the media formats in which it has been manufactured, distributed and consumed. Provides a critical introduction to the role of technologies and industries, studios and producers, musicians, music scenes and everyday listening in relation to vinyl records, radio, cassettes, CDs, the MP3 and streaming music.
Prerequisite: 30 points at Stage II in Anthropology or Media and Screen Studies
Restriction: MEDIA 229
Restriction: MEDIA 229
1765
MEDIA 331
: Recorded Music and Media Formats2022 Semester One (1223)
Cultural studies of the sounds and significance of popular recorded music through the media formats in which it has been manufactured, distributed and consumed. Provides a critical introduction to the role of technologies and industries, studios and producers, musicians, music scenes and everyday listening in relation to vinyl records, radio, cassettes, CDs, the MP3 and streaming music.
Prerequisite: 30 points at Stage II in Media, Film and Television or Anthropology
Restriction: FTVMS 229, 331, MEDIA 229
Restriction: FTVMS 229, 331, MEDIA 229
1766
MEDIA 331
: Recorded Music and Media Formats2021 Semester One (1213)
Cultural studies of the sounds and significance of popular recorded music through the media formats in which it has been manufactured, distributed and consumed. Provides a critical introduction to the role of technologies and industries, studios and producers, musicians, music scenes and everyday listening in relation to vinyl records, radio, cassettes, CDs, the MP3 and streaming music.
Prerequisite: 30 points at Stage II in Media, Film and Television or Anthropology
Restriction: FTVMS 229, 331, MEDIA 229
Restriction: FTVMS 229, 331, MEDIA 229
1767
MEDIA 332
: Eco/media2023 Semester Two (1235)
Eco/media introduces students to the increasingly important and varied role that nature, environment, and ecology play in media, film, and television studies. Students explore how environmentalism is communicated through various media, how the mediation of flora, fauna and the earth’s atmosphere offers powerful new insights into media texts, and how media production and consumption can be analysed using ecological frameworks.
Prerequisite: 30 points at Stage II in Communication or Global Environment and Sustainable Development or Media and Screen Studies
Restriction: FTVMS 231, 332, MEDIA 231
Restriction: FTVMS 231, 332, MEDIA 231
1768
MEDIA 332
: Eco/media2022 Semester Two (1225)
Eco/media introduces students to the increasingly important and varied role that nature, environment, and ecology play in media, film, and television studies. Students explore how environmentalism is communicated through various media, how the mediation of flora, fauna and the earth’s atmosphere offers powerful new insights into media texts, and how media production and consumption can be analysed using ecological frameworks.
Prerequisite: 30 points at Stage II in Communication or Global Environment and Sustainable Development or Media, Film and Television
Restriction: FTVMS 231, 332, MEDIA 231
Restriction: FTVMS 231, 332, MEDIA 231
1769
MEDIA 332
: Eco/media2020 Semester One (1203)
Eco/media introduces students to the increasingly important and varied role that nature, environment, and ecology play in media, film, and television studies. Students explore how environmentalism is communicated through various media, how the mediation of flora, fauna and the earth’s atmosphere offers powerful new insights into media texts, and how media production and consumption can be analysed using ecological frameworks.
Prerequisite: 30 points at Stage II in Media, Film and Television or Global Environment and Sustainable Development
Restriction: FTVMS 231, 332, MEDIA 231
Restriction: FTVMS 231, 332, MEDIA 231
1770
MEDIA 336
: Horror Media2023 Semester One (1233)
Explores horror’s aesthetic, experiential, and political dimensions, investigating why and how it has persisted as one of popular culture’s most vigorous and influential genres. Closely considers a range of classic and contemporary films, TV shows and video games, confronting questions of power, affect, mediation and representation.
Prerequisite: 30 points at Stage II in Media and Screen Studies
Restriction: FTVMS 236, 336, MEDIA 236
Restriction: FTVMS 236, 336, MEDIA 236
1771
MEDIA 336
: Horror Media2022 Semester Two (1225)
Explores horror’s aesthetic, experiential, and political dimensions, investigating why and how it has persisted as one of popular culture’s most vigorous and influential genres. Closely considers a range of classic and contemporary films, TV shows and video games, confronting questions of power, affect, mediation and representation.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 236, 336, MEDIA 236
Restriction: FTVMS 236, 336, MEDIA 236
1772
MEDIA 336
: Horror Media2021 Semester One (1213)
Explores horror’s aesthetic, experiential, and political dimensions, investigating why and how it has persisted as one of popular culture’s most vigorous and influential genres. Closely considers a range of classic and contemporary films, TV shows and video games, confronting questions of power, affect, mediation and representation.
Prerequisite: 30 points at Stage II in Media, Film and Television
Restriction: FTVMS 236, 336, MEDIA 236
Restriction: FTVMS 236, 336, MEDIA 236
1773
MEDIA 337
: Visualising Screen Stories2023 Semester Two (1235)
Investigates the conceptual and practical dimensions of creating visual stories for screen. Encourages students to explore aesthetic principles from film history and visual culture by using the basic tools of contemporary digital media. Students will develop screenplays, storyboards and lookbooks, and work collaboratively to create short smartphone films.
Prerequisite: 30 points at Stage II in Media and Screen Studies
Restriction: SCREEN 201, MEDIA 237
Restriction: SCREEN 201, MEDIA 237
1774
MEDIA 338
: Creating Advertising: Text, Image, Story2023 Semester Two (1235)
Explores the connections between visual expression, cinematic storytelling and commercial persuasion. Students analyse promotional posters, advertising copy and video-based advertisements before going on to create their own persuasive media projects. This course offers a thorough introduction to advertising strategies and industrial practices, and develops students’ skills in promotional messaging and audiovisual storytelling.
Prerequisite: 30 points at Stage II in Media and Screen Studies
Restriction: COMMS 309, MEDIA 238
Restriction: COMMS 309, MEDIA 238
1775
MEDIA 340
: Filmmaking2024 Semester One (1243)
A hands-on exploration of the aesthetic and technical challenges of cinematic storytelling. Students are encouraged to reflect on filmmakers’ creative strategies and pursue their own choices in relation to camera, sound, lighting and editing. This limited-entry course involves a blend of lectures and studio-based workshops, and emphasises the links between cinematic ideas and the practical techniques used to realise them.
Prerequisite: 30 points at Stage II in Media and Screen Studies
Restriction: SCREEN 200, 302
Restriction: SCREEN 200, 302
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