COMPSCI 111 : An Introduction to Practical Computing
2021 Semester One (1213) (15 POINTS)
This course is a dual-purpose course serving both as a General Education paper and as an ordinary Science paper. Students enrol in COMPSCI 111G if they are taking the paper as a General Education paper, otherwise they enrol in COMPSCI 111. The course has no prerequisites and does not require any special skills. By the end of the course, students should be able to navigate successfully in a Computer Science environment.
Although the paper is not a core Computer Science paper, it is a recommended paper for all students as it equips students with a broad range of skills that will be useful in their future studies and careers. Topics include website design, hardware, software, Internet, programming, word processing, spreadsheets, LaTeX typesetting, AI and Digital Game Design as well as many other Computer Science related topics, many of which are not covered in our other courses. The contents of the course (particularly the labs) help to boost the number of skills that students are able to list on their CV’s.
Capabilities Developed in this Course
|Capability 1:||Disciplinary Knowledge and Practice|
|Capability 2:||Critical Thinking|
|Capability 3:||Solution Seeking|
|Capability 4:||Communication and Engagement|
|Capability 5:||Independence and Integrity|
|Capability 6:||Social and Environmental Responsibilities|
- Use personal computers with confidence (Capability 1, 3 and 5)
- Write simple computer programs (Capability 1, 2 and 3)
- Create an artifact in some common applications, e.g. spreadsheets, word processing, databases (Capability 1, 3, 4 and 5)
- Understand the structure of the Internet and its social issues, as well as other types of networks (Capability 1, 2, 4 and 6)
- Design and create a simple web page (Capability 1, 2, 3, 4 and 5)
- Demonstrate a basic understanding of the origins and design of computing hardware and software (Capability 1)
- Demonstrate a basic understanding of selected set of current research topics in Computer Science (e.g. AI and game design) (Capability 1 and 2)
|Final Exam||50%||Individual Examination|
|Assessment Type||Learning Outcome Addressed|
To pass the course, as well as obtaining at least 50% overall, students must pass the theory (test + exam) component and practical (labs) component separately.
This course is a standard 15 point course.
For this course, in most weeks you can expect 3 hours of lectures, 1 three-hour compulsory lab, 1.5 hours of reading and thinking about the content and 2.5 hours of work on assignments and/or test preparation.
Attendance is required at scheduled activities including labs to receive credit for components of the course.
Lectures will be available as recordings. Other learning activities including labs will not be available as recordings.
The course will not include live online events including group discussions/tutorials.
Attendance on campus is required for the test/exam.
The activities for the course are scheduled as a standard weekly timetable.
An online course reference manual is available via Canvas. The course reference manual contains chapters on selected course topics (mainly lab topics). A number of additional readings from the WWW will be recommended.
During the course Class Representatives in each class can take feedback to the staff responsible for the course and staff-student consultative committees.
At the end of the course students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback.
Your feedback helps to improve the course and its delivery for all students.
Lab assignments are completed in the lab. Tutors will be on hand in the lab if you need help with anything.
Please contact the course coordinator if you have any queries.
Course materials are made available in a learning and collaboration tool called Canvas which also includes reading lists and lecture recordings (where available).
Please remember that the recording of any class on a personal device requires the permission of the instructor.
The University of Auckland will not tolerate cheating, or assisting others to cheat, and views cheating in coursework as a serious academic offence. The work that a student submits for grading must be the student's own work, reflecting their learning. Where work from other sources is used, it must be properly acknowledged and referenced. This requirement also applies to sources on the internet. A student's assessed work may be reviewed against online source material using computerised detection mechanisms.
The content and delivery of content in this course are protected by copyright. Material belonging to others may have been used in this course and copied by and solely for the educational purposes of the University under license.
You may copy the course content for the purposes of private study or research, but you may not upload onto any third party site, make a further copy or sell, alter or further reproduce or distribute any part of the course content to another person.
All students are asked to discuss any impairment related requirements privately, face to face and/or in written form with the course coordinator, lecturer or tutor.
Student Disability Services also provides support for students with a wide range of impairments, both visible and invisible, to succeed and excel at the University. For more information and contact details, please visit the Student Disability Services’ website http://disability.auckland.ac.nz
If your ability to complete assessed coursework is affected by illness or other personal circumstances outside of your control, contact a member of teaching staff as soon as possible before the assessment is due.
If your personal circumstances significantly affect your performance, or preparation, for an exam or eligible written test, refer to the University’s aegrotat or compassionate consideration page https://www.auckland.ac.nz/en/students/academic-information/exams-and-final-results/during-exams/aegrotat-and-compassionate-consideration.html.
This should be done as soon as possible and no later than seven days after the affected test or exam date.
In the event of an unexpected disruption we undertake to maintain the continuity and standard of teaching and learning in all your courses throughout the year. If there are unexpected disruptions the University has contingency plans to ensure that access to your course continues and your assessment is fair, and not compromised. Some adjustments may need to be made in emergencies. You will be kept fully informed by your course co-ordinator, and if disruption occurs you should refer to the University Website for information about how to proceed.
Student Charter and Responsibilities
The Student Charter assumes and acknowledges that students are active participants in the learning process and that they have responsibilities to the institution and the international community of scholars. The University expects that students will act at all times in a way that demonstrates respect for the rights of other students and staff so that the learning environment is both safe and productive. For further information visit Student Charter https://www.auckland.ac.nz/en/students/forms-policies-and-guidelines/student-policies-and-guidelines/student-charter.html.
Elements of this outline may be subject to change. The latest information about the course will be available for enrolled students in Canvas.
In this course you may be asked to submit your coursework assessments digitally. The University reserves the right to conduct scheduled tests and examinations for this course online or through the use of computers or other electronic devices. Where tests or examinations are conducted online remote invigilation arrangements may be used. The final decision on the completion mode for a test or examination, and remote invigilation arrangements where applicable, will be advised to students at least 10 days prior to the scheduled date of the assessment, or in the case of an examination when the examination timetable is published.