COMPSCI 230 : Object Oriented Software Development


2020 Semester Two (1205) (15 POINTS)

Course Prescription

The design and implementation of object-oriented programmes. Analysis and design. Modelling with UML. Design for reuse, for testing, and for ease of change. Programming with classes, objects and polymorphism.

Course Overview

An introduction to object-oriented paradigm of designing and developing software applications. The focus of this course would be on learning good software design objectives and principles. Using Java programming language, students will learn modelling and developing software applications of reasonable complexity and quality through the application of established object-oriented design principles and patterns. In doing so, students will also demonstrate fundamental skills in object-oriented software development, GUI programming and application-level multi-threading.
This course is one of the prerequisites for the third year courses of COMPSCI 335, COMPSCI 340, COMPSCI 345 and COMPSCI 373. The skills developed in this course are particularly useful for those wishing to have a career in professional software development. Students planning to take the capstone course next year are also expected to benefit from the learning outcomes of this course.

Course Requirements

Prerequisite: 15 points from COMPSCI 105, 107, 130

Capabilities Developed in this Course

Capability 1: Disciplinary Knowledge and Practice
Capability 2: Critical Thinking
Capability 3: Solution Seeking
Capability 4: Communication and Engagement
Capability 5: Independence and Integrity
Graduate Profile: Bachelor of Science

Learning Outcomes

By the end of this course, students will be able to:
  1. Describe and use the features typically offered by an object-oriented programming language, including support for classes, visibility, inheritance, interfaces, polymorphism and dynamic binding. (Capability 1, 2, 3 and 4)
  2. Explain and apply key design principles of object-oriented software development, including separation of concerns, abstraction, information hiding, programming to interfaces, coupling and cohesion, resilience to change, and reuse. (Capability 1, 2, 3, 4 and 5)
  3. Create simple OO design models. (Capability 1, 2, 3, 4 and 5)
  4. Describe important concepts of programming frameworks, including APIs, inversion of control and event-driven programming. (Capability 1, 2, 3 and 4)
  5. Use a framework to develop a multithreaded GUI application. (Capability 1, 2, 3 and 4)
  6. Explain and apply the principles of application level multithreading: threading, condition synchronization, mutual exclusion, and primitives associated with these. (Capability 1, 2, 3 and 4)


Assessment Type Percentage Classification
Laboratories 7% Individual Coursework
Assignments 23% Individual Coursework
Online Test 20% Individual Test
Final Online Exam 50% Individual Examination
Assessment Type Learning Outcome Addressed
1 2 3 4 5 6
Online Test
Final Online Exam
To pass the course, you must obtain at least 49.5% out of the full course total of 100%. You are required to pass both the practical invigilated online test and the final exam.


The School of Computer Science Tuākana programme provides support for this course. See:

Learning Resources

All learning resources will be made available via Canvas. Lecture slides will be available before the lectures, and lecture recordings will be available after each lecture on Canvas.

Special Requirements

To pass the course, you must obtain at least 49.5% out of the full course total of 100%. You are required to pass both the practical invigilated online test and the final exam.

Workload Expectations

This course is a standard 15 point course and students are expected to spend 10 hours per week involved in each 15 point course that they are enrolled in.

For this course, you can expect 3 hours of lectures, an hour lab, 2 hours of reading and thinking about the content and 4 hours of work on assignments and/or test preparation.

Digital Resources

Course materials are made available in a learning and collaboration tool called Canvas which also includes reading lists and lecture recordings (where available).

Please remember that the recording of any class on a personal device requires the permission of the instructor.


The content and delivery of content in this course are protected by copyright. Material belonging to others may have been used in this course and copied by and solely for the educational purposes of the University under license.

You may copy the course content for the purposes of private study or research, but you may not upload onto any third party site, make a further copy or sell, alter or further reproduce or distribute any part of the course content to another person.

Academic Integrity

The University of Auckland will not tolerate cheating, or assisting others to cheat, and views cheating in coursework as a serious academic offence. The work that a student submits for grading must be the student's own work, reflecting their learning. Where work from other sources is used, it must be properly acknowledged and referenced. This requirement also applies to sources on the internet. A student's assessed work may be reviewed against online source material using computerised detection mechanisms.

Inclusive Learning

All students are asked to discuss any impairment related requirements privately, face to face and/or in written form with the course coordinator, lecturer or tutor.

Student Disability Services also provides support for students with a wide range of impairments, both visible and invisible, to succeed and excel at the University. For more information and contact details, please visit the Student Disability Services’ website at

Special Circumstances

If your ability to complete assessed coursework is affected by illness or other personal circumstances outside of your control, contact a member of teaching staff as soon as possible before the assessment is due.

If your personal circumstances significantly affect your performance, or preparation, for an exam or eligible written test, refer to the University’s aegrotat or compassionate consideration page:

This should be done as soon as possible and no later than seven days after the affected test or exam date.

Student Feedback

During the course Class Representatives in each class can take feedback to the staff responsible for the course and staff-student consultative committees.

At the end of the course students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback.

Your feedback helps to improve the course and its delivery for all students.

Student Charter and Responsibilities

The Student Charter assumes and acknowledges that students are active participants in the learning process and that they have responsibilities to the institution and the international community of scholars. The University expects that students will act at all times in a way that demonstrates respect for the rights of other students and staff so that the learning environment is both safe and productive. For further information visit Student Charter (


Elements of this outline may be subject to change. The latest information about the course will be available for enrolled students in Canvas.

In this course you may be asked to submit your coursework assessments digitally. The University reserves the right to conduct scheduled tests and examinations for this course online or through the use of computers or other electronic devices. Where tests or examinations are conducted online remote invigilation arrangements may be used. The final decision on the completion mode for a test or examination, and remote invigilation arrangements where applicable, will be advised to students at least 10 days prior to the scheduled date of the assessment, or in the case of an examination when the examination timetable is published.

Published on 17/07/2020 03:56 p.m.