DESIGN 200 : Design Methods and Processes 2

Creative Arts and Industries

2021 Semester One (1213) (30 POINTS)

Course Prescription

An intermediate studio-based programme in which students develop a customised design strategy in response to a real-world issue. By working on a detailed case study, students learn to address local issues and engage with the local design community. Students present their design solutions, and learn to pitch design concepts and evaluate potential outcomes.

Course Overview

DESIGN 200 is a core second-year paper within the BDes programme that builds on the fundamental design processes, tools and research methods introduced in DESIGN 100, DESIGN 101 and Design Electives. DESIGN 200 is a required course for all Design and Design Conjoint students.

DESIGN 200 is an intermediary course which broadens the lens from understanding 'self' to 'community', from applying physical to digital techniques and identifying micro-scale opportunities for macro-scale impact. This course subsequently operates as a stepping stone towards advanced level papers where students can confidently self-direct their projects in both individual and team contexts equipped with physical, digital and strategic skills.

By completing this course, students will become confident in putting forward a design strategy, engage in research methodologies and learn to formulate a hypothesis to prototype and validate designs from a position of critical inquiry. Processes learnt in this course will form an integral part of the students' journey towards professional practice.

Topics and activities include:

  1. Design methods and strategies: The semester will begin with an introduction to various design strategies, vocabulary, implementation and context of use.
  2. Prototyping technologies (digital): Students will experiment and familiarise themselves with digital prototyping tools in the format of short design sprints.
  3. Design rationale: Starting with a prescribed umbrella topic students will learn to scope their research question appropriately. Using taught methodologies and undertaking case study analysis, students will identify opportunities for impact and rationalise their design decisions.
  4. Prototyping and testing: Students will take an iterative design approach to test rapidly and validate various design options in relation to self-derived criteria.
  5. Design proposal: Operating in teams, students will ideate, prototype, document and pitch a design solution that is grounded in a real-world scenario.   

Course Requirements

Prerequisite: DESIGN 100, 101

Capabilities Developed in this Course

Capability 1: Disciplinary Knowledge and Practice
Capability 2: Critical Thinking
Capability 3: Solution Seeking
Capability 4: Communication and Engagement
Capability 5: Independence and Integrity
Capability 6: Social and Environmental Responsibilities
Graduate Profile: Bachelor of Design

Learning Outcomes

By the end of this course, students will be able to:
  1. Demonstrate familiarity with contemporary tools, technologies and processes through application in design scoping and prototyping contexts. (Capability 1.1, 2.3, 4.1 and 4.2)
  2. Demonstrate the ability to research, critically evaluate and propose a design position while seeking the input from a group of stakeholders. (Capability 2.2, 2.4, 3.1 and 3.3)
  3. Demonstrate the ability to progress a rationalised design project from ideation, iteration and prototyping while undertaking systematic process documentation. (Capability 5.1, 5.3, 5.4, 6.1 and 6.2)
  4. Be able to develop and test a validation framework for derived design proposals and critically reflect on the fidelity of the outcomes. (Capability 2.1, 3.2 and 4.3)

Assessments

Assessment Type Percentage Classification
Assignment 1 - Digital experiments 20% Individual Coursework
Assignment 2 - Research report 40% Group & Individual Coursework
Assignment 3 - Design project 40% Group & Individual Coursework
Assessment Type Learning Outcome Addressed
1 2 3 4
Assignment 1 - Digital experiments
Assignment 2 - Research report
Assignment 3 - Design project
A total grade of 50% or higher is required to pass this course.
  
All assignment submission items requested by the lecturer must be uploaded to Canvas unless specified on the assignment brief. No email submission will be accepted. Assignments must be accompanied by a cover sheet available on Canvas.
Multiple submissions are possible. Students can submit multiple versions of the assignment, and all the submitted versions are kept. Marking is based on the latest version submitted before the deadline.

Late assignments are NOT generally accepted. Any work submitted after the due date and without an extension form will be treated as overdue and will automatically be graded D-/0 (zero). In extreme circumstances, the student can apply for an extension. For example, when a student faces unavoidable personal circumstances (e.g. illness or a death in the family) that mean the student is unable to submit a component of coursework, they may apply for an extension.

Applications for extensions require that students complete a formal application form (available on Canvas). The request is assessed by the Group Services Administrator or Course coordinator and must be supported by written evidence from a doctor or counsellor. Extension forms and supporting evidence to be sent to design-admin@auckland.ac.nz. The student must apply no later than five days before the due date of the assignment. In case of an extreme difficulty being experienced closer to the assignment deadline, students can contact the course coordinator directly.

No extensions will be granted for problems such as accidentally erased computer files, which should always be prevented by keeping backup copies. When an extension is granted, students are expected to submit evidence of work in progress on the original assignment due date to demonstrate what has been completed up to that date.

Teaching & Learning Methods

This course will be delivered over 12 weeks in a Studio environment. Studio sessions will be led by a team of design experts who will provide lectures and lead activities.

Each week there will be a 3-hour design studio scheduled to include activities such as project workshops, industry demonstrations, and feedback sessions. Students are expected to attend studio sessions every week as each session has been designed to equip students with the necessary skills to complete all assessment activities to receive a passing grade. Any further engagement in workshops and feedback sessions will contribute to achieving higher than a passing grade. 

Periodically over the course of the semester, training workshops will be available for students where technicians will provide training on a range of digital tools. Guest lectures will be scheduled during the semester outside of studio time and announced in advance to students via Canvas.

Workload Expectations

This course is a standard 30 point course, and students are expected to spend 20 hours per week involved in each 30 point course that they are enrolled in.

For this course, you can expect 3 hours of studio contact, 3 hours of preparatory reading, sketching and planning for the studio, 3 hours of self-directed technical upskilling and 11 hours of work on assignments, technical research and folio development.

Delivery Mode

Campus Experience

Attendance is required at studio sessions to complete components of the course. Lectures will be scheduled in advance and announced to students via Canvas. Guest lectures will be recorded and disseminated subject to the guests' approval. 

Other learning activities, including studios, will not be available as recordings. The course will require students to participate in online forums involving group discussions and share studio outputs.

The activities for the course are scheduled as a standard weekly timetable.

Learning Resources

BYOD - students enrolled in a Bachelor of Design or Design conjoint degree should come to class with their own laptop. This is so students will have the core learning tools available in and outside of class. It also means students can increase their independence and have better control of a professional device to stimulate creativity and simplify their design process. 

Working with a personal laptop during the Design degree will prepare students for the realities of working as a designer after graduation. The highly recommended, recommended, and minimum specifications for a laptop are listed here: 
https://www.auckland.ac.nz/en/creative/current-students/courses/design/courses-design-bring-your-owndevice. html 

Sketch pad and drawing materials: It is good practice to be able to quickly record ideas through writing and sketching, as well as collecting and pasting items found that are relevant or inspiring. 

Online folio: Students will continue to develop their online folios and maintain them throughout their course.

Student Feedback

At the end of every semester students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback and respond with summaries and actions.

Your feedback helps teachers to improve the course and its delivery for future students.

Class Representatives in each class can take feedback to the department and faculty staff-student consultative committees.

At the end of every semester, students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback and respond with summaries and actions. 

Your feedback helps teachers to improve the course and its delivery for future students. Class Representatives in each class can take feedback to the department and faculty sta-student consultative committees.

Other Information

Course coordination & contact:
Krishna Duddumpudi
krishna.duddumpudi@auckland.ac.nz

If a student wishes to contact the course coordinator by email, be sure to include the course code 'DESIGN 200' in the subject field. Without this, the email may be missed.

Digital Resources

Course materials are made available in a learning and collaboration tool called Canvas which also includes reading lists and lecture recordings (where available).

Please remember that the recording of any class on a personal device requires the permission of the instructor.

Academic Integrity

The University of Auckland will not tolerate cheating, or assisting others to cheat, and views cheating in coursework as a serious academic offence. The work that a student submits for grading must be the student's own work, reflecting their learning. Where work from other sources is used, it must be properly acknowledged and referenced. This requirement also applies to sources on the internet. A student's assessed work may be reviewed against online source material using computerised detection mechanisms.

Inclusive Learning

All students are asked to discuss any impairment related requirements privately, face to face and/or in written form with the course coordinator, lecturer or tutor.

Student Disability Services also provides support for students with a wide range of impairments, both visible and invisible, to succeed and excel at the University. For more information and contact details, please visit the Student Disability Services’ website http://disability.auckland.ac.nz

Special Circumstances

If your ability to complete assessed coursework is affected by illness or other personal circumstances outside of your control, contact a member of teaching staff as soon as possible before the assessment is due.

If your personal circumstances significantly affect your performance, or preparation, for an exam or eligible written test, refer to the University’s aegrotat or compassionate consideration page https://www.auckland.ac.nz/en/students/academic-information/exams-and-final-results/during-exams/aegrotat-and-compassionate-consideration.html.

This should be done as soon as possible and no later than seven days after the affected test or exam date.

In the event of unexpected disruption

We undertake to maintain the continuity and standard of teaching and learning in all your courses throughout the year. If there are unexpected disruptions, the University has contingency plans to ensure that access to your course continues and your assessment is fair, and not compromised. Some adjustments may need to be made in emergencies. In the event of a disruption, the University and your course coordinators will make every effort to provide you with up to date information via Canvas and the University website.

Student Charter and Responsibilities

The Student Charter assumes and acknowledges that students are active participants in the learning process and that they have responsibilities to the institution and the international community of scholars. The University expects that students will act at all times in a way that demonstrates respect for the rights of other students and staff so that the learning environment is both safe and productive. For further information visit Student Charter https://www.auckland.ac.nz/en/students/forms-policies-and-guidelines/student-policies-and-guidelines/student-charter.html.

Disclaimer

Elements of this outline may be subject to change. The latest information about the course will be available for enrolled students in Canvas.

In this course you may be asked to submit your coursework assessments digitally. The University reserves the right to conduct scheduled tests and examinations for this course online or through the use of computers or other electronic devices. Where tests or examinations are conducted online remote invigilation arrangements may be used. The final decision on the completion mode for a test or examination, and remote invigilation arrangements where applicable, will be advised to students at least 10 days prior to the scheduled date of the assessment, or in the case of an examination when the examination timetable is published.

Published on 17/12/2020 02:48 p.m.