DESIGN 230 : Design, Wellbeing and Communities

Creative Arts and Industries

2023 Semester Two (1235) (15 POINTS)

Course Prescription

Students will identify and analyse how selected design interventions contribute to the health and wellbeing of communities in a range of contexts. Using service and experience design methods students will present ethical and feasible design strategies that examine notions of wellbeing, health, happiness and freedom, from individual to community level perspectives.

Course Overview

Hauora and wellbeing has become a recurrent discourse worldwide from a government to a community level. The transition towards wellbeing requires systemic, societal, economic and political change for better futures for all. For this reason, this course examines pluriversal design, local knowlege and indigeneity to address community health challenges and consider our role in relation to health and wellbeing outcomes in Aotearoa New Zealand.

Design, wellbeing and communities course explores a variety of models and frameworks for health and wellbeing including Te Whare Tapa Whaa, a common health model used in Aotearoa New Zealand. Using a service and experience design lens, and through the exploration of case studies and scenarios, students will propose conceptual solutions towards more equitable and sustainable futures for their communities. This requires addressing students’ individual wellbeing as well as their connection to local place and national and global contexts.

Course Requirements

Prerequisite: DESIGN 100, 101

Capabilities Developed in this Course

Capability 1: Disciplinary Knowledge and Practice
Capability 2: Critical Thinking
Capability 3: Solution Seeking
Capability 4: Communication and Engagement
Capability 5: Independence and Integrity
Capability 6: Social and Environmental Responsibilities
Graduate Profile: Bachelor of Design

Learning Outcomes

By the end of this course, students will be able to:
  1. Demonstrate familiarity with different models and frameworks in design for health and wellbeing. (Capability 1.1, 1.2, 2.1, 6.1 and 6.2)
  2. Develop an understanding of service and experience design tools, methods and processes by creating alternative solutions for community wellbeing. (Capability 1.1, 1.3, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3 and 5.5)
  3. Develop a traditional and/or digital skill-set to convincingly model and visualise one or more contexts. (Capability 1.1, 2.3, 4.1 and 4.2)
  4. Develop familiarity with presenting work and critiquing the work of others in a studio pedagogical context. (Capability 3.1, 3.2, 3.3, 4.1, 4.2 and 4.3)
  5. Demonstrate ability to pitch or succinctly and compellingly present a project. (Capability 1.1, 1.3, 3.1, 3.2, 3.3, 4.1 and 4.2)

Assessments

Assessment Type Percentage Classification
Design reflexive practice 30% Individual Coursework
Design brief and concept 30% Group & Individual Coursework
Design develop and presentation 40% Group & Individual Coursework
Assessment Type Learning Outcome Addressed
1 2 3 4 5
Design reflexive practice
Design brief and concept
Design develop and presentation
A total grade of 50% or higher is required to pass this course.

Where a student faces unavoidable personal circumstances (e.g. illness or a death in the family) that mean the student is unable to submit a component of coursework, he/she may apply for an extension. 

Applications for extensions require that students complete the Design Programme Extension of Time Application Form https://www.forms.auckland.ac.nz/en/student/creative-arts-and-industries/design-programme-extension-of-time-application-form.html

The request is assessed by the Group Services Administrator and Course coordinator and must be supported by written evidence from a doctor or counsellor. The student must apply no later than five days before the due date of the assignment. In case of extreme difficulty closer to the assignment deadline contact your course coordinator directly. 

No extensions will be granted for problems such as accidentally erased computer files, which should always be prevented by keeping backup copies. When an extension is granted, students are expected to submit evidence of work in progress on the original assignment due date to demonstrate what has been completed up to that date. 

Teaching & Learning Methods

This 12 weeks course follows a 3 hours studio-based model encompassing presentations, discussions, design critiques, short activities and self-directed work based on different topics. Students will engage in group projects and individual exercises to reflect on their role and responsibilities as design practitioners working with communities and being based in Auckland, Tamaki Makaurau Aotearoa, New Zealand.

Students are expected to attend every week as each session has been designed to equip students with the necessary skills to complete all assessment activities to receive a passing grade. Active engagement in group work and feedback sessions will contribute to achieving higher than a passing grade.


Workload Expectations

This course is a standard 15 point course and students are expected to spend 12.5 hours per week involved in each 15 point course that they are enrolled in.

For this course, you can expect 3 hours of contact time during weekly studios. Studios typically include an introduction to technical concepts, guest lectures, group collaboration, critique and an opportunity to solicit feedback from your tutors.

Please note that evidence of student participation may be expected on a variety of online platforms and in environments beyond the Studio and Lab spaces. Such as Canvas, Discord, Zoom, Miro, and others. Students will be informed on Canvas with specific instructions.

Delivery Mode

Campus Experience

Attendance is required at studio and tutorial sessions to complete components of the course. Lectures will be scheduled in advance and announced to students via Canvas. Guest lectures will be recorded and disseminated subject to the guests' approval.

Other learning activities, including studios and tutorials, will not be available as recordings. The course will require students to participate in online forums involving group discussions and share studio outputs.

The activities for the course are scheduled as a standard weekly timetable.

Learning Resources

Course materials are made available in a learning and collaboration tool called Canvas which also includes reading lists and lecture recordings (where available).

Please remember that the recording of any class on a personal device requires the permission of the instructor.

BYOD - students enrolled in a Bachelor of Design or Design conjoint degree should come to class with their own laptop and software. This is so students will have the core learning tools available in and outside of class. It also means students can increase their independence and have better control of a professional device to stimulate creativity and simplify their design process.

Working with a personal laptop during the Design degree will prepare students for the realities of working as a designer after graduation. The highly recommended, recommended, and minimum specifications for a laptop are listed here:
https://www.auckland.ac.nz/en/creative/current-students/courses/design/courses-design-bring-your-own-device.html

Sketch pad and drawing materials: It is good practice to be able to quickly record ideas through writing and sketching, as well as collecting and pasting items found that are relevant or inspiring.

Student Feedback

At the end of every semester students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback and respond with summaries and actions.

Your feedback helps teachers to improve the course and its delivery for future students.

Class Representatives in each class can take feedback to the department and faculty staff-student consultative committees.

Students' feedback has been integrated into this course iteration.

Academic Integrity

The University of Auckland will not tolerate cheating, or assisting others to cheat, and views cheating in coursework as a serious academic offence. The work that a student submits for grading must be the student's own work, reflecting their learning. Where work from other sources is used, it must be properly acknowledged and referenced. This requirement also applies to sources on the internet. A student's assessed work may be reviewed against online source material using computerised detection mechanisms.

Class Representatives

Class representatives are students tasked with representing student issues to departments, faculties, and the wider university. If you have a complaint about this course, please contact your class rep who will know how to raise it in the right channels. See your departmental noticeboard for contact details for your class reps.

Inclusive Learning

All students are asked to discuss any impairment related requirements privately, face to face and/or in written form with the course coordinator, lecturer or tutor.

Student Disability Services also provides support for students with a wide range of impairments, both visible and invisible, to succeed and excel at the University. For more information and contact details, please visit the Student Disability Services’ website http://disability.auckland.ac.nz

Special Circumstances

If your ability to complete assessed coursework is affected by illness or other personal circumstances outside of your control, contact a member of teaching staff as soon as possible before the assessment is due.

If your personal circumstances significantly affect your performance, or preparation, for an exam or eligible written test, refer to the University’s aegrotat or compassionate consideration page https://www.auckland.ac.nz/en/students/academic-information/exams-and-final-results/during-exams/aegrotat-and-compassionate-consideration.html.

This should be done as soon as possible and no later than seven days after the affected test or exam date.

Learning Continuity

In the event of an unexpected disruption we undertake to maintain the continuity and standard of teaching and learning in all your courses throughout the year. If there are unexpected disruptions the University has contingency plans to ensure that access to your course continues and your assessment is fair, and not compromised. Some adjustments may need to be made in emergencies. You will be kept fully informed by your course co-ordinator, and if disruption occurs you should refer to the University Website for information about how to proceed.

Student Charter and Responsibilities

The Student Charter assumes and acknowledges that students are active participants in the learning process and that they have responsibilities to the institution and the international community of scholars. The University expects that students will act at all times in a way that demonstrates respect for the rights of other students and staff so that the learning environment is both safe and productive. For further information visit Student Charter https://www.auckland.ac.nz/en/students/forms-policies-and-guidelines/student-policies-and-guidelines/student-charter.html.

Disclaimer

Elements of this outline may be subject to change. The latest information about the course will be available for enrolled students in Canvas.

In this course students may be asked to submit coursework assessments digitally. The University reserves the right to conduct scheduled tests and examinations for this course online or through the use of computers or other electronic devices. Where tests or examinations are conducted online remote invigilation arrangements may be used. In exceptional circumstances changes to elements of this course may be necessary at short notice. Students enrolled in this course will be informed of any such changes and the reasons for them, as soon as possible, through Canvas.

Published on 03/11/2022 10:27 a.m.