DESIGN 242 : Design and Autonomous Technology

Creative Arts and Industries

2023 Semester Two (1235) (15 POINTS)

Course Prescription

Introduces the major social, ethical, and technical trends driving the adoption of autonomous technologies and artificial intelligence. Students will explore the expanding role design can play within this field, through a purpose-led, human-centred perspective. Students will produce a prototypical device designed to have autonomous capabilities to affect human or ecological advancement.

Course Overview

The fields of robotics and automation are rapidly evolving. Robots can now do things that only a few years ago were seen as science fiction. Robots and AI are becoming increasingly common in industry, and are even moving into everyday life. 

Robotics refers to physical agents that interact with the real world; while AI refers to "smart" systems that can make their own decisions.  Together, these two fields allow for intelligent, real-world agents that can improve our quality of life. These fields require a mix of designers and engineers to work together to  improve life for everybody.  In this course, students will learn what robots can do and their current limitations, with a view to pushing the boundaries on what is possible. Students will be encouraged to explore different aspects of robotics and automation to design a prototype to solve a local or global problem.

The course will introduce different types of robots and AI, and explore how they are used in various industries. Academics from both engineering and design will provide their perspectives, and demonstrate how both disciplines can work together to bring science fiction into reality.

The students will have the opportunity to expand upon processes and techniques learned in DES100 and DES101, and apply them to robotics and automation. Then, students will apply various methods to propose, iterate, and resolve a final project for presentation and demonstration.

Course Requirements

Prerequisite: DESIGN 100, 101

Capabilities Developed in this Course

Capability 1: Disciplinary Knowledge and Practice
Capability 2: Critical Thinking
Capability 3: Solution Seeking
Capability 4: Communication and Engagement
Capability 5: Independence and Integrity
Capability 6: Social and Environmental Responsibilities
Graduate Profile: Bachelor of Design

Learning Outcomes

By the end of this course, students will be able to:
  1. Demonstrate familiarity with the historical, cultural, economic and political contexts around New Zealand design and autonomous systems. (Capability 1.1, 1.2, 1.3, 2.4 and 6.3)
  2. Demonstrate familiarity with international historical and recent developments in autonomous systems in relation to the development of new interfaces, materials, processes and user experiences. (Capability 1.3, 3.1, 3.3, 6.1, 6.2 and 6.3)
  3. Develop an understanding of the application of design tools, methods and processes to a specific industry sector in the development of a new interface, material, process and user experience that utilises autonomous systems. (Capability 1.1, 1.2, 2.1, 2.3, 3.1, 3.2 and 3.3)
  4. Develop a traditional and/or digital skill-set in addition to requisite autonomous systems skills to convincingly prototype a new interface, material, process and user experience . (Capability 1.1, 2.1, 2.2, 5.3, 5.4 and 6.2)
  5. Demonstrate familiarity with presenting work and critiquing the work of others in a studio pedagogical context. (Capability 1.2, 1.3, 4.1, 4.2 and 4.3)
  6. Demonstrate ability to pitch or succinctly and compellingly present a project. (Capability 4.1, 4.2, 4.3, 5.3 and 5.4)

Assessments

Assessment Type Percentage Classification
Project brief 10% Group & Individual Coursework
Project work 30% Individual Coursework
Prototype 40% Group Coursework
Presentation 20% Group & Individual Coursework
Assessment Type Learning Outcome Addressed
1 2 3 4 5 6
Project brief
Project work
Prototype
Presentation
A total grade of 50% or higher is required to pass this course.
Where a student faces unavoidable personal circumstances (e.g. illness or a death in the family) that mean the student is unable to submit a component of coursework, he/she may apply for an extension. 
Applications for extensions require that students complete the Design Programme Extension of Time Application Form https://www.forms.auckland.ac.nz/en/student/creative-arts-and-industries/design-programme-extension-of-time-application-form.html
The request is assessed by the Group Services Administrator and Course coordinator and must be supported by written evidence from a doctor or counsellor. The student must apply no later than five days before the due date of the assignment. In case of extreme difficulty closer to the assignment deadline contact your course coordinator directly. 
No extensions will be granted for problems such as accidentally erased computer files, which should always be prevented by keeping backup copies. When an extension is granted, students are expected to submit evidence of work in progress on the original assignment due date to demonstrate what has been completed up to that date. 

Teaching & Learning Methods

This course will be delivered over 12 weeks in a Studio environment.
Studio sessions will be led by a team of design and engineering experts who will provide lectures and lead workshop activities on robotics and automation.
Each week there will be a 3-hour design studio scheduled to include activities such as project workshops, hands-on demonstrations, and feedback sessions. Students are expected to attend every week as each session has been designed to equip students with the necessary skills to complete all assessment activities to receive a passing grade. Any further engagement in workshops and feedback sessions will contribute to achieving higher than a passing grade.

Workload Expectations

This course is a standard 15-point course and students are expected to spend 12.5 hours per week involved in each 15-point course that they are enrolled in.

For this course, each week you can expect 3 hours of studio-based contact hours, 1 hour of workshops/tutorials, 1 hour of reading and thinking about the content, and 7.5 hours of work on assignments and/or project.

Delivery Mode

Campus Experience

Attendance is required at scheduled activities including studios to complete components of the course.
Studios will not be available as recordings.
The course will not include live online events.
The activities for the course are scheduled as a standard weekly timetable.

Learning Resources

Course materials are made available in a learning and collaboration tool called Canvas which also includes reading lists and lecture recordings (where available).

Please remember that the recording of any class on a personal device requires the permission of the instructor.

BYOD - All students enrolled in a Bachelor of Design or Design conjoint degree should come to class with their own laptop. This is so students will have the core learning tools available in and outside of class. It also means students can increase their independence and have better control of a professional device to stimulate creativity and simplify their design process. Working with a personal laptop during the Design degree will prepare students for the realities of working as a designer after graduation. The highly recommended, recommended, and minimum specifications for a laptop are listed here: https://www.auckland.ac.nz/en/creative/current-students/courses/design/courses-design-bring-your-own-device.html.

Health & Safety

Some of the studios will be using physical robots, as such there is a risk of harm. No food or drink is allowed in the studios during these sessions, and the teaching assistant instructions must be followed at all times. 

Student Feedback

At the end of every semester students will be invited to give feedback on the course and teaching through a tool called SET or Qualtrics. The lecturers and course co-ordinators will consider all feedback and respond with summaries and actions.

Your feedback helps teachers to improve the course and its delivery for future students.

Class Representatives in each class can take feedback to the department and faculty staff-student consultative committees.

Students mentioned the following things as enjoyable from the course:
  • Having the freedom to pitch a proposal and work on it for a project,
  • The videos on different types of robots,
  • Being hands-on with the robots and working as a group on the assignments.
Based on the feedback we have received, we have made the following changes to the course:
  • Clarified the assessments, including providing briefs and marking rubrics for all assessments at the start of the course,
  • Streamlining the lectures, so they line up better with the assignments,
  • Additional support around the technical aspects of the robots (including more programming practice).

Other Information

Attendance is expected at all studio sessions, as these sessions provide the hands-on components of the course. During the second half of the semester, they are also used to provide guidance and support for the team projects.

Academic Integrity

The University of Auckland will not tolerate cheating, or assisting others to cheat, and views cheating in coursework as a serious academic offence. The work that a student submits for grading must be the student's own work, reflecting their learning. Where work from other sources is used, it must be properly acknowledged and referenced. This requirement also applies to sources on the internet. A student's assessed work may be reviewed against online source material using computerised detection mechanisms.

Class Representatives

Class representatives are students tasked with representing student issues to departments, faculties, and the wider university. If you have a complaint about this course, please contact your class rep who will know how to raise it in the right channels. See your departmental noticeboard for contact details for your class reps.

Inclusive Learning

All students are asked to discuss any impairment related requirements privately, face to face and/or in written form with the course coordinator, lecturer or tutor.

Student Disability Services also provides support for students with a wide range of impairments, both visible and invisible, to succeed and excel at the University. For more information and contact details, please visit the Student Disability Services’ website http://disability.auckland.ac.nz

Special Circumstances

If your ability to complete assessed coursework is affected by illness or other personal circumstances outside of your control, contact a member of teaching staff as soon as possible before the assessment is due.

If your personal circumstances significantly affect your performance, or preparation, for an exam or eligible written test, refer to the University’s aegrotat or compassionate consideration page https://www.auckland.ac.nz/en/students/academic-information/exams-and-final-results/during-exams/aegrotat-and-compassionate-consideration.html.

This should be done as soon as possible and no later than seven days after the affected test or exam date.

Learning Continuity

In the event of an unexpected disruption we undertake to maintain the continuity and standard of teaching and learning in all your courses throughout the year. If there are unexpected disruptions the University has contingency plans to ensure that access to your course continues and your assessment is fair, and not compromised. Some adjustments may need to be made in emergencies. You will be kept fully informed by your course co-ordinator, and if disruption occurs you should refer to the University Website for information about how to proceed.

Student Charter and Responsibilities

The Student Charter assumes and acknowledges that students are active participants in the learning process and that they have responsibilities to the institution and the international community of scholars. The University expects that students will act at all times in a way that demonstrates respect for the rights of other students and staff so that the learning environment is both safe and productive. For further information visit Student Charter https://www.auckland.ac.nz/en/students/forms-policies-and-guidelines/student-policies-and-guidelines/student-charter.html.

Disclaimer

Elements of this outline may be subject to change. The latest information about the course will be available for enrolled students in Canvas.

In this course students may be asked to submit coursework assessments digitally. The University reserves the right to conduct scheduled tests and examinations for this course online or through the use of computers or other electronic devices. Where tests or examinations are conducted online remote invigilation arrangements may be used. In exceptional circumstances changes to elements of this course may be necessary at short notice. Students enrolled in this course will be informed of any such changes and the reasons for them, as soon as possible, through Canvas.

Published on 03/11/2022 10:29 a.m.